Make It Count

Status - Released

This was my first released game. I wanted something simple in design and something that didn't require too much design work, i.e. the game progression can be done using simple Random calls in the code. So I landed on a "match-three" game but with a number twist. I love match three games, but I don't like the inability to control your destiny, in that, you don't know what's coming up when you make the next match. My idea for the numbers was to add the necessity of of foresight and planning.

Make It Count was built in Adobe AIR.

- Links -
iOS

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