Ups & Downs
Status - Complete
Back in 2011, I built Ups & Downs for a course in college. It was originally built for Windows Phone 7. The idea of the game always sat well with me, so in 2015 I decided to see how it would feel in 3D. So this was my proof of concept to myself.
In the mobile version, each tile had a numeric value, and you could only jump to tiles that were one numeric value between the tile that you were standing on. So to present this in 3D, I made the tiles into pillars, and the pillars different colors to indicate heights. If I can ever figure out a good way to make this into a full gameplay experience, I might come back to it and work on it properly.
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